Dominion
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Nathan
Dominion is a deck-building game created by Donald X. Vaccarino and published by Rio Grande Games. Each player uses a separate deck of cards; players draw their hands from their own decks, not others’. Players use their cards to perform actions and buy cards from a common pool of card stacks, including Action, Treasure, and Victory cards. The player with the most victory points wins. The game has a light medieval theme, with card names that reference pre-industrial, monarchical, and feudal social structures. Some[who?] have drawn parallels with collectible card games such as Magic: The Gathering.[1] Vaccarino, however, denies that Magic was the inspiration.[2] Unlike Magic: The Gathering, Dominion players build their decks ad hoc as the game proceeds. Dominion is the first game of its kind and has spawned a genre of similar card-based games dubbed “deck-building games”. The game was released at Spiel 2008 in multiple languages and voted best game of the fair by the Fairplay polls with a rating of 1.75 from 147 votes. In 2009, it won the prestigious Spiel des Jahres and Deutscher Spiele Preis awards. It was one of five winning games in American Mensa’s 2009 MindGame competition. By 2016, more than 2.5 million copies of it and its expansions had been sold worldwide.
Dominion is a deck-building card game in which two to four players compete to gather the most valuable deck of cards. Cards are classified into several “types”, including: Victory cards have a Victory Point value but usually have no use during the game.
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Dominion
Added By:
Nathan
Dominion is a deck-building game created by Donald X. Vaccarino and published by Rio Grande Games. Each player uses a separate deck of cards; players draw their hands from their own decks, not others’. Players use their cards to perform actions and buy cards from a common pool of card stacks, including Action, Treasure, and Victory cards. The player with the most victory points wins. The game has a light medieval theme, with card names that reference pre-industrial, monarchical, and feudal social structures. Some[who?] have drawn parallels with collectible card games such as Magic: The Gathering.[1] Vaccarino, however, denies that Magic was the inspiration.[2] Unlike Magic: The Gathering, Dominion players build their decks ad hoc as the game proceeds. Dominion is the first game of its kind and has spawned a genre of similar card-based games dubbed “deck-building games”. The game was released at Spiel 2008 in multiple languages and voted best game of the fair by the Fairplay polls with a rating of 1.75 from 147 votes. In 2009, it won the prestigious Spiel des Jahres and Deutscher Spiele Preis awards. It was one of five winning games in American Mensa’s 2009 MindGame competition. By 2016, more than 2.5 million copies of it and its expansions had been sold worldwide.
Dominion is a deck-building card game in which two to four players compete to gather the most valuable deck of cards. Cards are classified into several “types”, including: Victory cards have a Victory Point value but usually have no use during the game.
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- Card
- Games
- Moods:
- Do Something
- Moods
- Restless
- Sick
Dominion added by:
Nathan
This is Nathans about.
Last Edited by:
Edit Activity
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Time of the day
24 Hours
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15 to 120 hours
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