Twenty Questions

A two-player game in which one person has a noun in mind and the other player is allowed to ask twenty yes/no questions to try to guess the noun.

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A two-player game in which one person has a noun in mind and the other player is allowed to ask twenty yes/no questions to try to guess the noun.

In the traditional game, one player is chosen to be the answerer. That person chooses a subject (object) but does not reveal this to the others. All other players are questioners. They each take turns asking a question which can be answered with a simple “Yes” or “No.” In variants of the game, multiple state answers may be included such as the answer “Maybe.” The answerer answers each question in turn. Sample questions could be: “Is it bigger than a breadbox?” or “Can I put it in my mouth?” Lying is not allowed in the game. If a questioner guesses the correct answer, that questioner wins and becomes the answerer for the next round. If 20 questions are asked without a correct guess, then the answerer has stumped the questioners and gets to be the answerer for another round. Careful selection of questions can greatly improve the odds of the questioner winning the game. For example, a question such as “Does it involve technology for communications, entertainment or work?” can allow the questioner to cover a broad range of areas using a single question that can be answered with a simple “yes” or “no”. If the answerer responds with “yes,” the questioner can use the next question to narrow down the answer; if the answerer responds with “no,” the questioner has successfully eliminated a number of possibilities for the answer.

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Twenty Questions added by:

Nathan

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Categories:
  • Games
  • Guessing
  • Moods:
  • Creative
  • Hyper
  • Moods
  • Play Something Creative
  • Release The Hyper
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A two-player game in which one person has a noun in mind and the other player is allowed to ask twenty yes/no questions to try to guess the noun.

In the traditional game, one player is chosen to be the answerer. That person chooses a subject (object) but does not reveal this to the others. All other players are questioners. They each take turns asking a question which can be answered with a simple “Yes” or “No.” In variants of the game, multiple state answers may be included such as the answer “Maybe.” The answerer answers each question in turn. Sample questions could be: “Is it bigger than a breadbox?” or “Can I put it in my mouth?” Lying is not allowed in the game. If a questioner guesses the correct answer, that questioner wins and becomes the answerer for the next round. If 20 questions are asked without a correct guess, then the answerer has stumped the questioners and gets to be the answerer for another round. Careful selection of questions can greatly improve the odds of the questioner winning the game. For example, a question such as “Does it involve technology for communications, entertainment or work?” can allow the questioner to cover a broad range of areas using a single question that can be answered with a simple “yes” or “no”. If the answerer responds with “yes,” the questioner can use the next question to narrow down the answer; if the answerer responds with “no,” the questioner has successfully eliminated a number of possibilities for the answer.

Add videos of this activity

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Add images of this activity

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Categories:
  • Games
  • Guessing
  • Moods:
  • Creative
  • Hyper
  • Moods
  • Play Something Creative
  • Release The Hyper

Twenty Questions added by:

Nathan

This is Nathans about.

Last Edited by:

No modified author

Edit Activity

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Create New Activity

Become an ExploreLife.Today contributor! Help inspire people from around the world discover an activity to do.

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Additional Details:

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Price

$0.00 -

$0.00

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Time of the day

24 Hours

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Duration

5 to 15 hours

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Date Start

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Date End

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Season

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Hours

  • MON: 12:01 AM - 11:59 PM
  • TUE: -
  • WED: -
  • THU: -
  • FRI: -
  • SAT: -
  • SUN: -
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Children

NO

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Family

YES

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Adults

YES

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Indoor

YES

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Outdoor

NO

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At Home

YES

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